VR gets a fourth sense! - Yanko Design

There are a couple of reasons VR is still not a completely immersive experience. Firstly, the eye immediately knows information technology's existence tricked when it can't focus on objects in 3D (this remains VR'due south biggest claiming nevertheless). The other reason is the lack of a completely sensorial feel. We've got the eyes, ears, and a flake of the tactile senses covered, just taste (not entirely important unless you're eating in VR) and smell remain unconquered. Vaqso aims to modify that with its snap-on olfactory engine. The Vaqso is capable of attaching onto any current VR headset (via a cradle) correct on its base, so that it tin can engineer smells that, with the help of tiny fans, go and tingle your sense of smell. The device is and then far capable of generating smells like coffee, chocolate, and even that of perfume, which would probably work pretty well for a limited set up of applications (my listen immediately jumps to the NSFW kind, which is i of VR'south biggest markets). With Vaqso's open API, they're hoping to expand its possibilities, assuasive it to successfully integrate into industries like the gaming industry or the tourism industry. Wouldn't it be merely great if you could smell things like gunpowder, etc., while gaming? Or perhaps the divine salty scent of the sea or the mountains while looking up your next tourist destination?!

Designer: Kentaro Kawaguchi

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Source: https://www.yankodesign.com/2017/09/25/vr-gets-a-fourth-sense/

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